Cerulean Blitz

Status:

Released

Genre:

2D, Shoot ’em up

Platforms:

IOS, Android

Cerulean Blitz

Status:

Released

Genre:

2D, Shoot ’em up

Platforms:

IOS, Android

Cerulean Blitz

Status:

Released

Genre:

2D, Shoot ’em up

Platforms:

IOS, Android

Game Description:

Cerulean blitz is a free-to-play vertical mobile SHMUP game and our first official release. In this game, you play as a champion of the sea, fighting your way through hordes of enemies to defeat three other champions to become the new king of the sea.

Dive into several possibilities using the weapon evolution system where players can combine gears, leading to unique experiences in each of their runs.

Download Now!

Game Description:

Cerulean blitz is a free-to-play vertical mobile SHMUP game and our first official release. In this game, you play as a champion of the sea, fighting your way through hordes of enemies to defeat three other champions to become the new king of the sea.

Dive into several possibilities using the weapon evolution system where players can combine gears, leading to unique experiences in each of their runs.

Download Now!

The Game

Understand the work behind Cerulean Blitz

Our free-to-play vertical SHMUP game for Android, In this game, you play as a champion of the sea, fighting your way through hordes of enemies to defeat three other champions and become the new king of the sea.

With the weapon evolution system, players can explore numerous combinations, leading to unprecedented experiences in each of their runs!

Challenging;

Dynamic;

Customization;

Cool Visuals.

In this SHMUP game, players must defeat waves of enemies to reach each Sea Champion, who serves as the boss for each level.

The game consists of two levels, each representing a different sea champion. Before reaching the boss battle, players must overcome two sets of enemy waves unique to each level.

One of the game’s most exciting features is the ability to customize your character’s weapons, allowing you to discover the most effective strategy for defeating each level. This dynamic feature ensures that each run is unique and personalized to your preferences.

To maintain a high level of engagement and excitement throughout the game, we have implemented an weapon upgrade system that rewards players for their progress. We understand that repetitive gameplay can quickly become stale and boring, and so we’ve devised a system that injects new life into each level.

Overall, this upgrade system is designed to make each level unique and challenging, while also providing players with a sense of progression and accomplishment. With these upgrades, players can continually improve their skills and approach each level with renewed vigor and enthusiasm.

The win condition for the game is achieved by defeating all two champions of the sea. However, players can still earn points to acquire additional customization options, even if they lose early on in a run. This approach ensures that players do not need to complete the entire game to enjoy the benefits of the relycs.

In fact, players can gain points after each run, regardless of whether they have successfully completed the game or not. This feature encourages replayability, as players are incentivized to play the game multiple times to earn more points and unlock more coins.

The game’s difficulty level curve is set to be high, with an increasing level of difficulty as players progress to the next level. The level of difficulty is intentionally challenging, such that even the average player is likely to struggle in defeating the first boss.

The game is designed to require multiple playthroughs to achieve a 100% completion rate, which involves gaining all the customization options and collectibles. The higher difficulty level serves as a means to prevent players from easily completing the game during the initial playthrough. Instead, it encourages them to replay the game, learn the mechanics, and acquire the necessary skills to progress further into the game.

o ensure a quality time for young adults seeking quick and dynamic entertainment.

We want the player to feel challenged and curious to discover new customizable items through the game’s progression system.

The main goal of the game is to keep the player interested in playing the campaign multiple times, both due to its difficulty and the factor of discovering new things.

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